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GAME DESIGNER

Vincenzo Gragnaniello

I am an emerging game designer specializing in game design theory, mechanics, and balancing. Based in New York, I am passionate about creating immersive gaming experiences that resonate with players.

MY PORTFOLIO

01

2D RYTHM METROIDVANIA

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LEAD DESIGNER & ARTIST

A Rhythm-based Metroid Vania where you play unique instruments to defeat your enemies in this cyberpunk world! Use a trumpet to shoot powerful notes, a snare drum to heal you, or even a falling piano that destroys enemies in your path! Rotate between all the instruments to create a symphony of destruction against the people who took away the world's music!

02

PROJECT CONSTELLATION

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LEAD DESIGNER

Project Constellation is a sci-fi 2D top-down shooter in which you play as a super soldier who has been in a cryogenic chamber for many years in a space station long lost in history. The soldier must now fight through hordes of aliens to discover what happened to the people on the space station and what else lurks within the space station.

03

DRINK-TATOR

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INDEPENDENT

A solo game project that I created for the local game jam, with the theme of humor! This is a drinking game that combines Mao and Uno. It revolves around changing rules and trying to be the first person out while making as few mistakes as possible! Be careful; some cards will make you choose whether you drink or your opponents!

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