
Drink-Tator
Summary
A solo project for a local game jam with a humor theme, this drinking game combines "Mao" and "Uno" elements, featuring changing rules and a race to be the first out with minimal mistakes.
YEAR
2023
GENRE
Card Placing x Party Game
ROLE
Independent
Card Screenshots
Project Overview
Achievements
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Learned Adobe Illustrator to create clean, minimalist card designs.
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Designed visually appealing cards to enhance humor and player engagement.
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Incorporated rule-changing mechanics inspired by Mao for dynamic gameplay.
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Balanced drinking elements to keep the focus on card, social interaction and humor.
The Goal
To design a humorous, replayable card game with unique, rule-based gameplay that integrates responsible drinking elements.
The Inspiration
The Steps
I was inspired by the chaotic, player-driven rules of games like Mao, this game introduces spontaneous, flexible rules tailored for an adult audience, centering gameplay and humor over drinking.
I learned Adobe Illustrator to design minimalist, visually appealing cards that enhance social interactions and support the game’s focus on humor and player engagement.
The Outcome
The game received positive feedback at the game jam for its unique mechanics and balanced humor, reinforcing my confidence in game design and development.
Here you can download the game and try it for yourself!